Work
The weeds — employment history, how the craft developed, and what shows up when someone hires me.
Engineering career
Sixteen years across industry, startup, and consulting
The through-line isn't a title ladder — it's landing where engineers need clarity, not another slide deck. Large industry taught systems and process. Startup taught speed and messy ops. Consulting taught translation under pressure.
- 2024–presentSoftware Engineering Manager3Ci · Sandy Springs, GA
Leading delivery for consulting engagements — staffing, technical direction, and keeping client stakeholders aligned with what the team can actually ship.
- 2024Lead Product ManagerGlobalLogic · T-Mobile partner API program
Partner-facing API program work — scope, sequencing, and the handshake between platform teams and external consumers.
- 2021–2023Senior SWE → Technical Product ManagerGreenlight · banking platform, billing, payment integrations
Moved from hands-on platform work into TPM — billing, payments, and the integration surface where product promises meet bank rails.
- 2018–2021Senior SWE → Technical Product OwnerHoneywell · identity/access platform backend
Identity and access platform backend — regulated-domain delivery habits, backlog discipline, and ownership of the technical product surface.
- 2013–2015SWE → Scrum MasterGeneral Motors · dealership reconciliation modernization
Modernizing dealership reconciliation — large-org delivery, test discipline, and the gap between waterfall habit and iterative reality.
- 2010–2012Consultant DeveloperCapgemini · regional telco · Java/SQL automation
Early consulting reps — Java/SQL automation for a regional telco, learning to deliver under someone else's constraints.
Selected capabilities
What shows up in client work
- Backend services, APIs, and platform delivery in regulated domains
- Technical PM / TPO — translating between executives and engineers
- Data dashboards from exports and public datasets
- Agent-assisted ops with human approval before anything posts
- Test-driven delivery on teams stuck in waterfall habits
- Post-acquisition product unification and messy-ops cleanup
Portfolio demos and dashboard screenshots will be added as public samples are ready. No fake case studies in the meantime.
Side project
Holdfast
Holdfast is a personal game project — systems design, craft, and narrative. It is not a Work With Pino client deliverable and is not offered for sale. It stays here because it is how I practice long-form product thinking when nobody is buying.
External links and playable builds will appear here when the project ships publicly.